![]() Almost all plugins only effect the sound that's playing back to you, while leaving the actually audio file untouched. That is exactly what direct recording lets you do. Part of my problem is I want to be able to control the signal flow of effects after the fact of recording and I don't necessarily want distortion inherent to the guitar's tone. I can also explain it to you in more detail or hunt down a good ELI5 if you would like. A few Google searches and you're on your way. Its a big concept when you first try to understand it, but its dead simple to do. Just remember that you also have to use a cab simulator with some decent Impulse Responses loaded into it. Not only will it work, that's exactly how its designed too. Would that work just as well if I did DI and routed through an amp simulator, recorded clean? But, perhaps that's my problem is that the Ableton amp sims don't necessarily suck, but suck the way I'm trying to use them. I plan on suboctave transposing it and blending the tones of two tracks (one normal octave, one down transposed w/ different effects) on Ableton and don't want the transposed track to be distorted inherently before I add effects. Would that work just as well if I did DI and routed through an amp simulator, recorded clean? Part of my problem is I want to be able to control the signal flow of effects after the fact of recording and I don't necessarily want distortion inherent to the guitar's tone. But, you gave me the idea that perhaps I should rerecord it DI to get rid of the room noise issue. And I'm doing trippy heavy effects based music so the phaser adds timbre quality by disallowing my ears to focus on any one specific screechy overtone for extended time. I managed to get a sound I am pretty happy with with EQ, compression and distortion as I am going for a more lo-fi punk esque metal sound anyways (with the guitar component at least). The room noise factor totally makes sense and I can see how that would add a lot of awful, piercing high frequencies when distorted. ![]() Feel free to message me or just reply if you have any questions. I record all of my guitars direct for everything from blues and country to classic rock and heavy metal. The good news is once you figure out how these few pieces work together, the sky is the limit for guitar tones. That might turn out to be even more complicated than what you are doing now. TL DR, You'll need to re-record it and use a guitar amp sim and a cab sim together to get the sound you want, unless you can just record a decent amp. Read up a little on impulse responses or look up a how to video on how to use one. Guitar amps rely on the speaker to attenuate that sound into something pleasant. Its got a piercing treble that is almost entirely useless. I don't know if you've ever heard the speaker output of an amp plugged strait into a PA or through headphones, but it is an awful sound. It needs to be working with the signal directly from the pickup.ģ) Most electric guitar sounds also need to be ran through a speaker cab simulator. The problem is these won't work right with a miked, clean guitar sound. Its the best you'll find in free plugins. ![]() First, you really should be using something that specifically emulates a guitar amp, like what /u/ieatfunk recommended. Also, a guitar amp or amp simulator is very specifically designed to deal with signal at a specific volume and with certain tonal characteristics that you can only get from plugging your guitar directly into your interface/soundcard, which brings me to my second point.Ģ) Throwing any distortion on a track won't give you the sound you are looking for by a long shot for multiple reasons. ![]() That room noise becomes just as loud as your signal. This introduces room noise that is hardly noticeable in the clean sound, but the funny thing about amplifiers is that they amplify everything. There are several problems with what you are trying to do that will make it exceedingly difficult to get a decent heavy distorted guitar sound.ġ) You recorded you clean sound with a mic. ![]()
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